#ifndef __OUR_KICK_IN_BEHAVIOUR__
#define __OUR_KICK_IN__BEHAVIOUR__


#include "../ModuleInterface.h"
#include "TurnToBehaviour.h"
#include "StartPlayOnByPassToOurPlayerBehaviour.h"

/*
 *  <Vhadzovanie>
 */
class OurKickInBehaviour : public ModuleInterface
{
	//pouzite moduly spravania
	USE_MODULE(TurnToBehaviour)
	USE_MODULE(StartPlayOnByPassToOurPlayerBehaviour)

public:
    virtual void Behave();
};

#endif
